The Monster Hunter must use the default and adult version of these monsters. ![]() The Monster Hunter chooses a number of Monsters that the Monster Hunter has bestiary entries for, and add together their CRs, with the total not to exceed the Monster Hunter's levels in the Monster Hunter Class.The Monster Hunter can compile a Repertoire of Monsters from among their Schools, that they always count as prepared against, for the effects of Slaying. The Monster Hunter maintains a Repertoire of Monsters from their Schools that they always remain able to use Slaying against.Further more, a Monster Hunter can only prepare to slay monster that he is schooled in.If the Monster Hunter has successfully Identified a Monster, he gains advantage on his roll to study the Monster.The Monster Hunter has advantage on Nature, Arcana or Investigation checks to identify the monster, the DC being the same as to study the Monster.The Monster Hunter gains a Completed Bestiary Entry on the Monster School they chose at the given level, but can obtain other Bestiaries or make them themselves, and retrain during a Long Rest, switching one school for another.The Monster Hunter gains a Monster School at 1st, 5th, 10th, 15th and 20th level, which function as Slots and can be switched out.A Monster Hunter typically specializes in a few Monsters at a time. The Monster Hunter is trained to kill Monsters, but there are many different Monsters and many appear similar. The Special Tactic will often grant advantage on saving throws against the Monster's Special Ability, or possibly resistance against the Monster's primary damage type, when the Tactic is followed. ![]() The Monster Hunter can only use strategies they have in their bestiary or happen to remember (if the player remembers), but may look up the strategy of any monster in their Repertoire or of a given monster they are Hunting.Every Monster has a Hunter Strategy, and when followed, a Monster Hunter gains the benefits of that strategy - as does anyone else who follows the strategy, but non-monster Hunters cannot deduce these on their own, except through luck of raw intellect.This allows a Monster Hunter to deduce the best strategies for fighting a given Monster they have studied in a bestiary. A Monster Hunter can extract a number of GP worth of Spell Components from a dead monster, equal to the monster's CR.Īs mentioned, Bestiaries are written in special jargon, that a trained Monster Hunter can understand.A Complete Bestiary can be used to retrain Monster Types. A "Complete" Bestiary holds information of at least 5 monsters from a specific Creature Type.A botch indicates that the Monster Hunter misidentified the Monster - the GM may feed the Monster Hunter misinformation about the Monster. If unsuccessful, the Monster Hunter gains a +2 bonus to the next attempt, only half of that if the Slayer didn't kill the monster (or at least participated in the killing. The DC is equal to 10+CR, and happens over the course of a Short Rest, and if successful, the Monster Hunter adds the creature to his bestiary. Having slain a monster offers a chance to study it with a Nature roll. The Monster Hunter can also add new entries, or entirely write their own Bestiary, by killing monsters and studying their corpses. ![]() ![]()
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